> SN2 Randomizer · Seed Map

Which scan now unlocks which blueprint, for your seed. Game data:

Recipes & unlocks use a different seed than creatures — they're randomized separately in-game. The recipe seed is on the # seed: line of ue4ss/Mods/RecipeRandomizer/debug/unlock_map.txt (or in seed.flag); the creature seed is the one the creature pak was generated with. Fill in either or both.

Find a seed from constraints

Set what you want, then search — it brute-forces seeds on your machine (all CPU cores), so a single constraint is near-instant but each extra one multiplies the time. Recipe & unlock constraints find a recipe seed; creature constraints find a creature seed — two independent searches.

Recipe & unlock seed

unlocked by scanning

    Creature seed

    spawns as